NHL 14 feature set impressions
NHL 14 Features
NHL® Collision Physics – Developed from the same core technology that powers EA SPORTS FIFA’s critically-acclaimed Player Impact Engine, NHL® Collision Physics introduces bigger, more thrilling hits, and truer-to-life collisions. A new left-stick control scheme makes delivering a game-changing hit simpler and more rewarding than ever.
This sounds promising, I just hope they didn’t take away the full ability to lay people out.
Enforcer Engine – There is a code in hockey, when it’s broken you have to respond. A first for the NHL franchise, Fight Night technology delivers a new 3rd person experience, physics-based punch targeting and player size differentiation to every fight, creating the most authentic and electrifying experience yet.
If they make this anywhere near as good as the fights in NHL 2k1o then it will be a welcome addition. I am very interested in seeing how this plays out.
One-Touch Dekes – Experience what it feels like to be a superstar through a new, more responsive deking system controlled only with the left stick and one-button. From beginner to advanced gamers, the system allows for quicker reactive dekes and intuitive combination dekes, creating more moves than ever before.
I feel like deking is to hard as it is so a simpler system is welcome, but they really need to do this right or else it can a deke fest and it can be over-used aka abused.
True Performance Skating – Built on the breakthrough innovation that introduced physics-based skating and over 1,000 new skating animations to the EA SPORTS NHL franchise. The second year of the True Performance Skating features improved acceleration, explosive first-strides, quicker pivots and enhanced lateral skating, resulting in greater player responsiveness and unprecedented control.
I thought the skating was alright in NHL 13, but if they made it better than I am all for it.
Live the Life – The new incarnation of the Be a Pro Career Mode, now you can truly Live the Life of an NHL player. On or off the ice, every decision you make shapes your legacy as an athlete. Interact with teammates outside of the rink. Take part in media interviews. Each choice you make will affect your relationship with fans, teammates and management, influencing your skills and progression.
This is interesting, I wonder if this will be as good as it sounds. I typically skip the Be a Pro mode because it is typically the same.
EA SPORTS NHL Online Seasons – NHL 14 adds the best-in-class promotion and relegation system in the sports category to the Hockey Ultimate Team & EA SPORTS Hockey League modes. Win games and advance to the next division to face tougher competition, fall short and see your team bumped down. Teams will be able to track their progress across multiple seasons.
I am not sure what this is so I cannot comment on this.
This is just the first batch of information, I think we will see more info on other modes down the road. Hopefully they fixed simulation speeds and mode performance overall because in Be a GM in NHL 13 was very slow when you compare it to other games such as the nearly released MLB ’13 the Show.
NHL 14 will release on September 10th, 2013,